Gordman
- Joined: 21 Aug 2012
- Posts: 365
- Location: Berlin, Germany
Posted: Sun Oct 02, 2016 11:44 pm
Too bad you don´t complete it by 100% before starting the new project. Many people are doing this and I think that it´s a shame that so many projects never get finished. Who knows if you ever work on it again? =(
You french guys have so much talent, I would like to see you all teaming up for a dream project.

Bonaf
- Joined: 07 Jul 2013
- Posts: 34
- Location: Montreuil, France
Posted: Mon Oct 03, 2016 9:39 pm
Maxim wrote
Look for "memory trigger" listings for the games.
'); //-->
Thanks a lot !
I'll try that, even though it doesn't seem very convenient but I guess that's the best way to do it.
Gordman wrote
'); //-->Hey dude, thanks for the little update.
Too bad you don´t complete it by 100% before starting the new project. Many people are doing this and I think that it´s a shame that so many projects never get finished. Who knows if you ever work on it again? =(
As I said earlier, I'll never be able to say the game is really 100% finished since I'll always want to add features.
BTW for example Street Fighter 2 was considered a "completed project" even though there were tons of updated versions of the game after that !
So I'll consider the 1.0 SMS Brawl as a complete game.
Gordman wrote
'); //-->You french guys have so much talent, I would like to see you all teaming up for a dream project.
Well, there could be something like that in the future ;)
dink
- Joined: 09 Dec 2013
- Posts: 232
- Location: detroit
Posted: Tue Oct 04, 2016 12:55 pm
Re SMS Brawl, I was kinda hoping there would be more variation in the computer players moves between the characters.. if thats possible.
best regards,
- dink
RetroRGB
- Joined: 23 Apr 2014
- Posts: 131
- Location: NYC
Posted: Wed Oct 05, 2016 12:24 pm

Kagesan
- Joined: 01 Feb 2014
- Posts: 895
Posted: Wed Oct 05, 2016 4:49 pm
RetroRGB wrote
I'm not able to get this running on real hardware. It just loads and hangs at a black screen. I'm testing on an NTSC SMS. Is there a trick, or am I just making a silly mistake?
'); //-->
I think the game is a Mega Drive game with a Master System theme, not an actual Master System game.
Bonaf
- Joined: 07 Jul 2013
- Posts: 34
- Location: Montreuil, France
Posted: Wed Oct 05, 2016 5:17 pm
dink wrote
'); //-->Re SMS Brawl, I was kinda hoping there would be more variation in the computer players moves between the characters.. if thats possible.
What do you mean by that ? Do you think the AI should be more varied, depending on the character ?
Kagesan wrote
'); //-->I think the game is a Mega Drive game with a Master System theme, not an actual Master System game.
Exactly, the name of the game can be deceiving.
RetroRGB
- Joined: 23 Apr 2014
- Posts: 131
- Location: NYC
Posted: Thu Oct 06, 2016 12:02 pm
Kagesan wrote
RetroRGB wrote
I'm not able to get this running on real hardware. It just loads and hangs at a black screen. I'm testing on an NTSC SMS. Is there a trick, or am I just making a silly mistake?
'); //-->
I think the game is a Mega Drive game with a Master System theme, not an actual Master System game.
Well, I feel pretty dumb. Thanks for clarifying, I'll go play it on my Genesis now...!

Bonaf
- Joined: 07 Jul 2013
- Posts: 34
- Location: Montreuil, France
Posted: Sat May 20, 2017 7:52 pm
after quite a long pause I'm at last trying to finish the game, starting by adding the long-overdue power-ups :
Bonaf
- Joined: 07 Jul 2013
- Posts: 34
- Location: Montreuil, France
Posted: Sun May 21, 2017 11:03 am
- 3 new arenas
- if the story mode is finished with medium or higher difficulty : ending screen for each character + rolling credits
Gordman
- Joined: 21 Aug 2012
- Posts: 365
- Location: Berlin, Germany
Posted: Tue May 30, 2017 10:41 pm
Well done ^,^

Bonaf
- Joined: 07 Jul 2013
- Posts: 34
- Location: Montreuil, France
Posted: Sun Jul 02, 2017 6:39 pm
Last edited by Bonaf on Sun Jul 02, 2017 7:57 pm; edited 2 times in total
I've now started to add more sound effects :
https://www.youtube.com/watch?v=eRsXj8gFUL0&
Many thanks to Stef ans his XGM driver ;)
The sound effects are a bit muffled, but that will do.
Gordman
- Joined: 21 Aug 2012
- Posts: 365
- Location: Berlin, Germany
Posted: Sun Jul 02, 2017 7:44 pm

dink
- Joined: 09 Dec 2013
- Posts: 232
- Location: detroit
Posted: Sun Jul 02, 2017 9:33 pm
Bonaf wrote
What do you mean by that ? Do you think the AI should be more varied, depending on the character ?
'); //-->
this would make the game truely great !
Great! work on the new screens :)
best regards,
- dink
Bonaf
- Joined: 07 Jul 2013
- Posts: 34
- Location: Montreuil, France
Posted: Mon Aug 28, 2017 8:16 pm
I'm just passing by and showing you some progress on the game :
segasonicfan
- Joined: 05 Jan 2006
- Posts: 417
- Location: USA
Posted: Mon Sep 25, 2017 9:22 pm

Bonaf
- Joined: 07 Jul 2013
- Posts: 34
- Location: Montreuil, France
Posted: Thu Jul 26, 2018 8:44 pm
here are the latest features added to the game :
https://www.youtube.com/watch?v=YuQvcsegYpg
https://www.youtube.com/watch?v=5iFlHljR2N8
https://www.youtube.com/watch?v=g3OELOaYRJ4
https://www.youtube.com/watch?v=FxfHty4qIRk
RetroRGB
- Joined: 23 Apr 2014
- Posts: 131
- Location: NYC
Posted: Thu Jul 26, 2018 9:20 pm

Bonaf
- Joined: 07 Jul 2013
- Posts: 34
- Location: Montreuil, France
Posted: Thu Jul 26, 2018 10:12 pm
RetroRGB wrote
'); //-->Awesome! Is this still the most current link?: http://david.bonafonte.free.fr/SMSBrawl/SMSBrawl.bin
Yes, but the ROM is still the old one. I'll soon post the new ROM, when I think the game is complete (count at least 1 month to finish the game).
RetroRGB
- Joined: 23 Apr 2014
- Posts: 131
- Location: NYC
Posted: Thu Jul 26, 2018 11:27 pm

segasonicfan
- Joined: 05 Jan 2006
- Posts: 417
- Location: USA
Posted: Sat Jul 28, 2018 4:53 am

Bonaf
- Joined: 07 Jul 2013
- Posts: 34
- Location: Montreuil, France
Posted: Sun Sep 02, 2018 9:10 pm
The game is now 99% complete. There's still some debugging to be done, some sounds to add and some adjustments there and there.
Download link :
http://david.bonafonte.free.fr/SMSBrawl/SMSBrawl.bin
Bonaf
- Joined: 07 Jul 2013
- Posts: 34
- Location: Montreuil, France
Posted: Thu Nov 15, 2018 9:16 pm
Courtesy of the talented Yeti Bomar (http://yeti-bomar.blogspot.com/).
41DA5217-0BEC-4B87-B358-9022C0C74F3E.png (1.22MB)
Attachment fairy
Gordman
- Joined: 21 Aug 2012
- Posts: 365
- Location: Berlin, Germany
Posted: Fri Nov 16, 2018 12:12 pm

haroldoop
- Joined: 25 Feb 2006
- Posts: 901
- Location: Belo Horizonte, MG, Brazil
Posted: Sat Nov 17, 2018 11:11 am
