20-082 MIND BETA (2024)

The 20-082 MIND BETA is a Head Part in ARMORED CORE VI FIRES OF RUBICON.

Contents

  • 1 Stats
  • 2 Acquisition
  • 3 Users
  • 4 Gallery
  • 5 Notes

Stats[]

20-082 MIND BETA (1)

20-082 MIND BETA
General information
ClassificationHead
ManufacturerALLMIND
Specs
Regulation1.001.011.02.11.031.03.11.041.04.11.051.061.06.1
AP------520---
Anti-Kinetic Defense------158---
Anti-Energy Defense------164---
Anti-Explosive Defense------150---
Attitude Stability------536---
System Recovery------116---
Scan Distance------540---
Scan Effect Duration------12.0---
Scan Standby Time------9.0---
Weight------3,460---
EN Load------128---
Price261,000 COAM
In-game description
Model head part developed by ALLMIND. In line with a change in approach, this part maximizes stability at the expense of armor robustness.
Real world information
GameARMORED CORE VI FIRES OF RUBICON
Mechanical Designer-

Acquisition[]

The 20-082 MIND BETA is rewarded upon reaching Rank 14 in the Loghunt Program.

Users[]

Gallery[]

20-082 MIND BETA (2)

In-game Part Specs for Regulation Ver. 1.06.1

20-082 MIND BETA (3)

20-082 MIND BETA on AC MIND GAMMA

20-082 MIND BETA (4)

20-082 MIND BETA on the MIND BETA frame variant

Notes[]

Parts in ARMORED CORE VI FIRES OF RUBICON
Arm UnitsBazooka: DF-BA-06 XUAN-GELITTLE GEMMAJESTIC
Bazooka (Detonating): 44-141 JVLN ALPHA
Bomb Launcher (Jamming): MA-T-223 KYORIKU
Bomb Launcher (Napalm): MA-T-222 KYORAI
Bomb Launcher (Stun): WS-1200 THERAPIST
Flamethrower: WB-0000 BAD COOK
Gatling Gun: DF-GA-08 HU-BEN
Grenade Launcher: DF-GR-07 GOU-CHENDIZZYIRIDIUM
Handgun: HG-003 COQUILLETTHG-004 DUCKETT
Handgun (Burst): MA-E-211 SAMPU
Handgun (Laser): VP-66LH
Machine Gun: DF-MG-02 CHANG-CHENMG-014 LUDLOW
Machine Gun (Burst): MA-E-210 ETSUJIN
Machine Gun (Heavy): WR-0555 ATTACHE
Missile Launcher: HML-G2/P19MLT-04
Missile Launcher (Pulse): PFAU/66D
Missile Launcher (Siege): WS-5000 APERITIF
Missile Launcher (Split): HML-G3/P08SPL-06
Needle Gun: EL-PW-00 VIENTO
Pulse Gun: HI-16: GU-Q1HI-18: GU-A2
Rifle (Assault): RF-024 TURNERRF-025 SCUDDER
Rifle (Burst): MA-J-200 RANSETSU-RF
Rifle (Burst Assault): MA-J-201 RANSETSU-AR
Rifle (Coral): IA-C01W6: NB-REDSHIFTIB-C03W1: WLT 011
Rifle (Laser): VE-66LRAVE-66LRBVP-66LR
Rifle (Linear): LR-036 CURTISLR-037 HARRIS
Rifle (Plasma): IA-C01W1: NEBULAVvc-760PR
Shotgun: SG-026 HALDEMANSG-027 ZIMMERMANWR-0777 SWEET SIXTEEN
Shotgun (Laser): VP-66LSWUERGER/66E
Stun Gun: VP-66EG
Arm Units (Left-exclusive)Chainsaw: WB-0010 DOUBLE TROUBLE
Coral Oscillator: IA-C01W7: ML-REDSHIFTIB-C03W2: WLT 101
Explosive Thrower: DF-ET-09 TAI-YANG-SHOU
Laser Blade: Vvc-770LB
Laser Dagger: VP-67LD
Laser Lance: VE-67LLA
Laser Slicer: Vvc-774LS
Light Wave Blade: IA-C01W2: MOONLIGHT
Pile Bunker: PB-033M ASHMEAD
Plasma Thrower: 44-143 HMMR
Pulse Blade: HI-32: BU-TT/A
Stun Baton: VP-67EB
Arms04-101 MIND ALPHAAA-J-123 BASHOAA-J-123/RC JAILBREAKAC-2000 TOOL ARMAC-3000 WRECKERAR-011 MELANDERAR-012 MELANDER C3AS-5000 SALADDF-AR-08 TIAN-QIANGDF-AR-09 TIAN-LAOEL-PA-00 ALBAEL-TA-10 FIRMEZAIA-C01A: EPHEMERAIB-C03A: HAL 826LAMMERGEIER/46FNACHTREIHER/46EVE-46AVP-46DVP-46S
Back UnitsBazooka (Spread): SB-033M MORLEY
Cannon (Diffuse Laser): VP-60LCD
Cannon (Gatling): DF-GA-09 SHAO-WEI
Cannon (Grenade): EARSHOTSONGBIRDS
Cannon (Laser): VE-60LCAVE-60LCBVP-60LCS
Cannon (Light Wave): IA-C01W3: AURORA
Cannon (Plasma): FASAN/60E
Cannon (Pulse): KRANICH/60Z
Laser Drone: Vvc-700LD
Laser Turret: VP-60LT
Missile Launcher: BML-G1/P20MLT-04BML-G2/P03MLT-06BML-G2/P05MLT-10
Missile Launcher (Active Homing): BML-G3/P04ACT-01BML-G3/P05ACT-02
Missile Launcher (Cluster): WR-0999 DELIVERY BOY
Missile Launcher (Container): BML-G1/P29CNT
Missile Launcher (Coral): IB-C03W3: NGI 006
Missile Launcher (Detonating): 45-091 JVLN BETA
Missile Launcher (Dual): BML-G1/P31DUO-02BML-G1/P32DUO-03BML-G2/P08DUO-03
Missile Launcher (Needle): EL-PW-01 TRUENO
Missile Launcher (Plasma): Vvc-70VPMVvc-703PMVvc-706PM
Missile Launcher (Scatter): WS-5001 SOUP
Missile Launcher (Split): BML-G2/P16SPL-08BML-G2/P17SPL-16BML-G2/P19SPL-12
Missile Launcher (Vertical): BML-G1/P01VTC-04BML-G1/P03VTC-08BML-G1/P07VTC-12
Orbit (Bullet): BO-044 HUXLEY
Orbit (Laser): 45-091 ORBT
Pulse Shield Launcher: EULE/60D
Stun Needle Launcher: VE-60SNA
Back Units (Left-exclusive)Coral Shield: IB-C03W4: NGI 028
Pulse Buckler: SI-29: SU-TT/CVP-61PB
Pulse Scutum: VE-61PSA
Pulse Shield: SI-24: SU-Q5SI-27: SU-R8VP-61PS
BoosterAB-J-137 KIKAKUALULA/21EBC-0200 GRIDWALKERBC-0400 MULEBC-0600 12345BST-G1/P10BST-G2/P04BST-G2/P06SPDBUERZEL/21DFLUEGEL/21ZIA-C01B: GILLSIB-C03B: NGI 001
Core07-061 MIND ALPHAAC-J-120 BASHOAC-J-120/RC JAILBREAKBD-011 MELANDERBD-012 MELANDER C3CC-2000 ORBITERCC-3000 WRECKERCS-5000 MAIN DISHDF-BD-08 TIAN-QIANGEL-PC-00 ALBAEL-TC-10 FIRMEZAIA-C01C: EPHEMERAIB-C03C: HAL 826LAMMERGEIER/40FNACHTREIHER/40EVE-40AVP-40S
ExpansionASSAULT ARMORPULSE ARMORPULSE PROTECTIONTERMINAL ARMOR
FCSFC-006 ABBOTFC-008 TALBOTFCS-G1/P01FCS-G2/P05FCS-G2/P10SLTFCS-G2/P12SMLIA-C01F: OCELLUSIB-C03F: WLT 001VE-21AVE-21B
GeneratorAG-E-013 YABAAG-J-098 JOSOAG-T-005 HOKUSHIDF-GN-02 LING-TAIDF-GN-06 MING-TANGDF-GN-08 SAN-TAIIA-C01G: AORTAIB-C03G: NGI 000VE-20AVE-20BVE-20CVP-20CVP-20DVP-20S
Head20-081 MIND ALPHA20-082 MIND BETAAH-J-124 BASHOAH-J-124/RC JAILBREAKDF-HD-08 TIAN-QIANGEL-PH-00 ALBAEL-TH-10 FIRMEZAHC-2000 FINDER EYEHC-2000/BC SHADE EYEHC-3000 WRECKERHD-011 MELANDERHD-012 MELANDER C3HD-033M VERRILLHS-5000 APPETIZERIA-C01H: EPHEMERAIB-C03H: HAL 826KASUAR/44ZLAMMERGEIER/44FNACHTREIHER/44EVE-44AVE-44BVP-44DVP-44S
LegsBipedal: 2C-2000 CRAWLER2C-3000 WRECKER2S-5000 DESSERT06-041 MIND ALPHAAL-J-121 BASHOAL-J-121/RC JAILBREAKDF-LG-08 TIAN-QIANGEL-PL-00 ALBAEL-TL-10 FIRMEZAIA-C01L: EPHEMERAIB-C03L: HAL 826LG-011 MELANDERLG-012 MELANDER C3NACHTREIHER/42EVE-42AVP-422
Reverse-Joint: 06-042 MIND BETAKASUAR/42ZRC-2000 SPRING CHICKEN
Tank: EL-TL-11 FORTALEZALG-022T BORNEMISSZAVE-42B
Tetrapod: LAMMERGEIER/42FLG-033M VERRILLVP-424
20-082 MIND BETA (2024)

FAQs

How to unlock 20 082 mind beta head? ›

The 20-082 MIND BETA is rewarded upon reaching Rank 14 in the Loghunt Program.

Who is ALLMIND in armored core 6? ›

The final boss of Armored Core VI: Fires of Rubicon's New Game++ is none other than ALLMIND, the artificial intelligence that has provided 621 with a safe haven in between missions since the very beginning.

How to get ALLMIND parts? ›

On the first playthrough, after completing either Grid 135 Cleanup or Destroy Artillery Installations, ALLMIND will grant players access to the Parts Shop, giving players the ability to buy new weapons and parts for their AC's by spending COAM earned on missions, and LOGHUNT, a program that rewards exclusive weapons ...

Is ALLMIND an AI AC6? ›

Allmind sort of operates like a medium in which other consciousness can exist as well, similar to coral but like an artificial version.

Is CO1G an aorta? ›

The IA-C01G: AORTA compensates for its mostly middling stats with a rather high Post-Recovery EN Supply stat, which lends itself to a counterintuitive doctrine of energy management, where it's desirable to completely deplete the generator in order to gain back the most energy after a short delay.

How to unlock everything in Armored Core 6? ›

To unlock every ending in Armored Core 6, you must play the game to completion at least three times. You can choose to pursue either the "Liberator of Rubicon" or "Fires of Raven" ending on either your first or second playthrough.

Who is 621 Armored Core? ›

621 is the third protagonist to begin the story with human augmentation rather than gaining it later on, the first being Anatolia's Mercenary and the second being Strayed's Lynx. They are also the first character to potentially undo their surgery as implied during Bring Down the Xylem.

Are there secret items in Armored Core 6? ›

Dotted throughout the various levels of Armored Core 6 you might find a container with a blinking light. These will often be off the beaten path, and if you access them you'll gain a brand new Part to customize your AC with!

How to beat honest brute? ›

"Honest" Brute Boss Guide

You can theoretically beat him in close quarters, but it's far safer to keep things at a distance. Pepper him with potshots and Plasma Missiles while avoiding the flames, and he'll be thanking you for ending his misery before long. And you'll get a Combat Log out of the deal.

What is the best weapon against ALLMIND? ›

Armored Core 6: ALLMIND Boss Guide

The best way to deal with him is to close the distance with a Zimmerman Shotgun and either blow him up with the Pilebunker/Laser Drill combo or go for an audacious kill with the Double Trouble Chainsaw.

Is ALLMIND sentient? ›

Like a cult! Okay, so Allmind is sentient and actively plotting stuff. The fact that Rusty doesn't appear in the finale missions means either that he's probably been killed off or he's just silently fighting to save rubicon while you're destroying the generators on the xylem for allmind.

Who is the villain in AC6? ›

ALLMIND is the main antagonist of the 2023 mecha-based third-person shooter, Armored Core VI: Fires of Rubicon.

How to unlock all parts of an armored core? ›

Armored Core 6 has several parts that are not available in the store. Some of these parts can be completing Training Missions. Hidden Parts can be found scattered throughout Armored Core 6's missions, and several others can be found by finding Combat Logs and completing the LOGHUNT program, or playing New Game Plus.

How to regain control of the xylem? ›

When you reach the core, you're locked in there as Chatty activates security system lasers and fires at you. You'll have to dodge between the lasers and interact with each of the door-like panels on the ledges around the room. Eventually, all that's left to do is interact with the central column to end the mission.

How do you unlock coral weapons in Armored Core 6? ›

To unlock Coral Weapons, you must be on New Game++. This means that you won't be able to unlock Coral Weapons until your third playthrough. IA-C01W6: NG-Redshift Coral Rifle and IA-C01W7: ML-Redshift Coral Oscillator - Beat Ayre in the NG++ Arena.

References

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